FC 25: AI Motion Gameplay Mod 5.0.0


One of the key features of EA’s football game, FIFA (now EA Sports FC), is Career Mode, where players compete against the AI. However, a common issue with playing against the AI is its lack of intelligence and unrealistic movements.

The AI MOTION Gameplay Mod for FC 25 addresses these issues by enhancing the AI’s intelligence and making its movements more realistic.

Features

Movement ​ ​

More realistic movement dynamics
Reduces skating off the ball movement
Decreased dribbling agility due to stamina has been removed
AI moves more often to make space

Speed Acceleration

Acceleration is very slightly reduced in on-the-ball situations.
Acceleration increases slightly in off-the-ball situations.
More realistic sprint speed differences
Dribbling jogging speed is slightly faster

Physical ​ ​

Even if strength and balance are high, it has been modified so that physical strength cannot be overcome. This only applies if you are overwhelmingly physically strong.

Trapping ​ ​

Even for players with high dribbling ability, there is a slight delay when trapping.

Pass ​ ​

AI has improved minimum judgment when deciding to pass within sight
AI can attempt a pass even if space is limited
More realistic pass acceleration
Players who prefer one-touch passes will now do so when they are very close to their opponent. This is a fix for decompression.
Players who prefer one-touch passes are less likely to even dribble to create space and place more importance on passing.
Playmakers are more likely to pass even if they are far away from the opponent. Since playmakers usually have high passing ability, we prioritized passing rather than depressing.
Playmakers value passing more than dribbling.
Players who prefer dribbling breakthroughs are more likely to pass when they get close to the opponent. This has been changed to encourage 2 :1 passes
Even players who prefer dribbling penetration will prefer very small passes.
In normal cases, you are likely to pass faster than before to avoid being isolated.
Even in general cases, passing is more important than very small dribbling.

Dribbling

The AI ​​will not turn around or take defensive action in the attacking zone as much as possible.
AI is more likely to turn around or take defensive action in the defense or midfield areas.
AI becomes more aggressive when close to the opposing team’s defensive line
AI becomes more aggressive the closer it is to the opponent’s penalty box
Sprint dribbling judgment has been improved

Crossing

Even players with low abilities experience a slight curve.
AI recognizes cross requests from a greater distance
AI cross frequency has increased
Cross optimal position has been adjusted to a more realistic position

Ball Physics ​

More Bounce or Bounce Less

The degree of bounce varies depending on the weather and grass condition.
Dry < Snow ​ < Rain Wet <
The closer you are to the left, the more the ball bounces.

The weight of the ball has been slightly increased for better hitting.

This is also related to passing or shooting , but is intended to slightly reduce the goalkeeper’s catching ability.
However, the goalkeeper does not miss the ball at all and there are cases where he corrects the slipped ball.

Reduced inertia to maintain rotation or curvature
Repulsion has increased
More ground friction

Emotion ​ ​

If you fail to pass, your happiness will drop even more.
If you request the wrong pass, your happiness will drop further
If you successfully pass, you gain happiness (except for easy passes )
If the pass is successful, the happiness of the player who received the ball increases more.
Team happiness increases more when a shot is blocked
If a shot is blocked, the opposing team’s happiness decreases more.
If you make a mistake with your shot, your happiness will drop more.
If the tackle is successful, happiness increases more
Team happiness increases when a tackle is successful

Positioning ​ ​

Basically, the line length is long and the width is narrow. This is to create space for the AI ​​trying to move to the side, and to naturally widen the line when the AI ​​attempts to dribble.

Recommended Settings

  • Game Speed: Default
  • Slider: Default
  • Simulation : Slider Custom ​
  • Player based difficulty: ON

How to Use and Install

For first-time users, read the Q&A and mode usage instructions here.

You can support the mod and download the latest version here.

For feedback and support, please join the official AI Motion Discord Server.

NOTE : If there is an Error Notification of a “Different Mod Version” that appears in your Mod Manager, just ignore it, this mod will not be affected by the latest Title Update!

Career Mode Compatible Compatible With Saved CM Auto Install Not Online Compatible PC Compatible

TOTAL DOWNLOADS COUNT : 1749


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Author: ChanChaeng