This tool can pack .asf files into .hdr/.dat (header+data) for player commentary.
Usage:
Put the tool executable to folder where all your .asf files placed and run it. The tool will generate .hdr and .dat files in the same folder.
There are 2 options for naming .asf files:
1) files must start with “PLAYER_NAMES_” prefix, continued with player ID.
2) files may have any name, but with player ID and sound ID in the end of file: ANYNAME_158023_01.wav (sound ID can be anything, it’s unused).
For audio files with low voice intonation, use “_LOW” in the filename.
For audio files with high voice intonation, use “_HIGH” in the filename.
It’s possible to use few files for each intonation.
UseĀ sx tool to convert .wav into .asf
sx -pcstream -="D:\Sounds\*.asf" "D:\Sounds\*.wav"
Note: if the tool crashes, put it somewhere on C drive.