FC 25: LagBuster Mod 1.0 [TU15]


As FC 25’s implementation of the Frostbite engine becomes increasingly resource-intensive with each iteration, performance on legacy or lower-end hardware continues to degrade.

This mod addresses that by modifying several high-overhead graphical components to reduce GPU load and improve frame rates without significantly compromising visual clarity.

Changes Made:

  • Texture Resolution: Downscaled across multiple asset groups to reduce VRAM usage.
  • Shadow Quality: Lowered shadow map resolution and cascade levels to minimize GPU computation.
  • Level of Detail (LoD): Adjusted distance thresholds for high-poly models to reduce geometry load at longer ranges.
  • Crowd Resolution: Reduced the polygons used by 3D crowd assets.
  • Cloth Simulation: Disabled or minimized dynamic cloth physics on kits and flags.
  • Mipmapping: Modified mipmap bias to favor lower-resolution levels at distance.
  • Bloom Effect: Significantly toned down to reduce post-processing overhead.
  • Depth of Field (DoF): Reduced the amount blur computations.
  • Anti-Aliasing: Reduced high-cost TAA with the light-weight FXAA.
  • Dynamic Resolution Scaling: Tuned thresholds for more aggressive downscaling under load.
  • Cloth Wrapping System: Optimized deformation logic for improved CPU/GPU performance.

Note: To apply the optimizations, set your in-game Graphics Preset to Low.

Auto Install PC Compatible

TOTAL DOWNLOADS COUNT : 102


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Author: Emran_Ahm3d

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KIA
15 minutes ago

Good work Emran!!!!! 😀