Welcome to KIARIKA Gameplay Overhaul
¡¡¡Warning, this mod is specialized to enjoy it in a career as a manager in “Tactical View”, even so, it has been as balanced as possible to enjoy it as a playable gameplay!!!
¡¡¡This mod is NOT compatible with other mods that adjust the gameplay!!!
Some adjustements to the pass error to correct the shit that EA made in TU11. (Updated feature)
Adjustments have been made to the movement speed to correct some physics that were wrong. (Updated feature)
AI decision-making on whether to pass forward, sideways, or backward has been improved to create a more realistic football experience.
A touch of realism has been added, including mistakes in decisions such as playing out from the back, slow decision-making, etc.
Headers have been significantly improved.
Goalkeepers have been improved.
The physics of the ball when passing has been improved.
Ball physics when passing have been improved.
Complete redesign of ball physics to achieve better interactions both in the air and on the ground, affecting passes, shots, crosses, lofted passes, and more.
AI decision-making for crossing into the box has been improved.
AI decision-making has been enhanced for better execution of plays, including slow build-ups, quick counterattacks, many passes, or simple plays with few passes.
The physical differences in ball duels have been increased, making height and weight more impactful in aerial and ground duels.
The physics of the players’ movements have been improved.
Players’ overall positioning has been improved again to achieve better space marking.
Goalkeepers’ ability to play out with their feet has been further improved.
The passing and shooting systems have been enhanced for better error scaling, improving realism.
Dribbling and skill move error scaling have been improved for more realistic outcomes.
Shot failure probability based on player attributes has been slightly adjusted, now more realistic and challenging.
The speed of shots has been slightly reduced, and the ball now feels heavier, creating a more realistic experience.
Defending has been further improved.
AI dribbling intelligence has been improved.
The AI’s ability to execute tactical fouls has been refined, enhancing defensive strategies.
The curvature of passes and shots has been redesigned, making actions like finesse shots and crosses dependent on proper power and technique.
A much more tactical AI gameplay style has been achieved, with noticeable differences in team strategies depending on player roles and team setups.
Required Settings:
- Game Mode: Classic. (default sliders)
- Difficulty Level: Legendary or World Class. (Yes, you can set it to Ultimate, but it’s hardcore)
- Player-Based Difficulty: On.
- CPU Sliders: Put it on Custom and set all in 50 except the “first touch passes” that need to be between 15-20.
- Wind Effects: Off.
- Weather Effects: Off.
Hi guys i hope you are well im gonna leaving some details related to possible problems:
If the game says “access is denied” just reinstall the mod.If the mods is not working after a title update just wait 7 days before the update and the update of the mod it’s gonna be here, this is because the mods always goes 7 days before to the patreon release.If you know that you have the correct version of the mod and the correct version of the game, assure about to put the “-dataPath FIFAModData” code into the properties launch options of the game, if that doesnt work, use the live editor, if you still dont know why is not working, come to the discord and tag Ari or KIA for help.
Hi guys hope you are well, I will give you important information in case you stop to read this, Every time EA updates the game we (KIARIKA) update our mods for the latest version of the game the same day of the game update, but these versions go to Patreon, to the people who support us financially in the project, after 7 days the mod is released to the public. Greetings!