FC 25 Title Update #3 released on 16th October, 2024.
Installation:
Extract the file anywhere.
Copy the contents of the folder and paste it to your FC 25 directory.
Launch the game and play.
Changelog:
General, Audio, and Visual
● Addressed several instances of stability issues that could have occurred in match highlights and tournaments.
● Sideline players and staff did not always react to shots as intended.
● During Tournament matches, an NPC could have appeared standing in the middle of the pitch.
● Adjusted the timing window for Suggested Tactic pop ups in game.
● Addressed instances of incorrect lighting.
● Sometimes after using the Rewind functionality, the EA connect widget can appear during gameplay
● When connecting online in Kick Off, Main Menu settings could have overwritten Kick Off settings.
● Some Tactical Suggestions did not display the Substitutions option.
● In Kick Off some player roles were not highlighted when playing them in their preferred position.
●Addressed instances of UI not displaying or functioning as intended.
● In Learn To Play Rush, the game could have started on a full-size pitch.
● [Xbox Only] The Online Seasons Leaderboard did not update correctly.
● In Kick Off, the CDM role was not shown as an option in some formations.
● When switching the player role from Goalkeeper to an outfield position in the create Avatar screen, the option to change gloves was not available.
● The Lob Pass Skill Game did not always calculate scoring correctly.
Gameplay
● Reduced accuracy of First Time Lobbed Through Passes including when performed at extreme angles. This change is most noticeable for players with high passing Attributes.
● Greatly reduced potential accuracy of Trivelas.
● Greatly increased width of the defensive line for 5 defender formations.
● Reduced potential accuracy of Driven Passes.
● Increased the frequency of attacking runs for AI players in the following roles: Shadow Striker, Inside Forward Attack, Inside Forward Roaming, WIde Playmaker Attack, and Wingbacks in scenarios with open space ahead of them.
● Improved AI player decision making when considering diagonal runs into open space, and when considering runs into nearby open space.
● Improved accuracy of shots taken in situations where the player is not being pressured and generally has a clear line of sight on goal, including 1 on 1 situations and open goals.
● Improved AI Center Back decision making when attempting to provide a safe option for a pass.
● Improved AI player recognition of offside situations.
● The CPU AI will look to further prioritize passing during build up play instead of dribbling.
● Reduced the speed of some slide tackling animations.
● Slightly increased clearance accuracy.
● Reduced Ground Pass and Through Pass ball velocity in wet weather.
● During some long distance shots and corners, goalkeepers faced away from the ball unintentionally.
● In some cases, defenders could have turned and faced away from the ball instead of trying to intercept a pass.
● Right Wing Inside Forward AI players did not always position themselves as intended.
● Improved referee decision making when calling for fouls and penalty kicks.
● During a match, Half Wingers could not have changed sides when swapped with their counterparts in Team Management.
● Players could have sometimes lost the ball too easily when making physical contact during a Skill Move.
● In some scenarios goalkeepers were attempting to punch or deflect the ball instead of catching it.
● Some passes could have resulted in the ball traveling faster than intended.
● The CPU AI incorrectly ignored certain Skill Moves and did not perform them.
● When remaining in control of the ball after a tackle attempt by the defender, a requested Lob Pass could have taken longer to execute than intended.
● Some passes could have been more accurate than intended.
● Improved animations that can occur when performing short passes.
● In rare scenarios, the user could have lost control of a player receiving a pass.
● During Set Pieces, an incorrect off the ball player animation could have occurred.
● Goalkeepers could have sometimes unintentionally dived the wrong way when attempting to make a save.
● In some dribbling situations, the CPU AI did not attempt to challenge for the ball against a user controller player.
● In rare cases, goalkeepers could have gotten stuck around their goal posts when attempting to make a save.
● Sometimes, automatic clearance animations were occurring outside of intended heading and goal line clearance situations.
● The CPU Slider for Skill Moves previously only applied to Legendary difficulty.
● Improved goalkeeper animations when dribbling with the ball.
● The ball could have passed through a goalkeeper in some rare scenarios.
● In some rare situations, players’ feet could have gotten stuck around goal posts instead of attempting to hit the ball.
● During Rush penalties, the goalkeeper could have sometimes moved off the line and gotten stuck.
● During Rush corners, players could have incorrectly positioned and continuously readjusted themselves until the corner was taken.
● In certain scenarios, the opposing goalkeeper could have been controlled during set pieces by all players in a match.
● During penalty kicks, players outside of the box did not always perform the correct idle animations.
● When a Free Kick timed out, sometimes the automatic action could have resulted in a pass instead of an inaccurate shot.
● Players could have run up directly to the set piece taker in some scenarios, ignoring the minimum distance they must keep.
● Sometimes, sliding or falling shot animations could have occurred unintentionally.
● In some cases, defenders going to ground could have applied more pressure to the ball carrier than intended.
● Addressed instances of player switching not functioning as intended. Ultimate Team
● Attribute upgrades were not showing in the Player Bio when using an upgraded Evolution Item in another Evolution.
● A stability issue could have occurred when claiming Season Pass, Objective, and Milestone Rewards.
● After creating a Squad in Single Player Ultimate Draft, new tactics could not be created on the team management screen.
● Loan Player Items in Seasonal Objectives were showing as having 0 contracts, this was a visual issue only.
● Sometimes, the Objective notification would still be present even if all Objectives were claimed.
● A stability issue could have occurred after swapping players and then making tactical changes in Ultimate Draft.
● If a player forfeited a Rush match, they were not able to party up with their original group again with a new invite.
● In rare situations, a Player Bio can be displayed after returning after Pack Preview.
● After completing the onboarding in Ultimate Team, Learn and Upgrade was sending players to the FC Hub.
● Stadium Items set to active on the New Items screen were not applied.
● A Season Pass screen could have displayed when an Objective reward was claimed.
● Sometimes, the match result was displayed when waiting in the match lobby.
● In Evolutions, Role rewards did not display + or ++ symbols.
● Some Stadium Items were showing a placeholder image on the Item.
● In some circumstances, it was not possible to navigate to the SBC Storage.
● Addressed instances of players not being able to preview rewards in the Season Pass.
● Player profiles could overlap with Club Badges in the Rush lobby.
● Sometimes, a Custom Tactics share code could have disappeared.
● A player could have been assigned more than one Corner Kick Instruction.
● Sometimes, a Goalkeeper could have come up for a corner kick unintentionally.
● Addressed instances of stability issues when navigating SBCs.
Career Mode
● The Simulation gameplay preset is now the default for new Career Mode saves.
● Added multiple settings when creating a new Career Mode save, including the ability to disable Club Growth Board Objectives.
● Improved Growth Plan logic for secondary positions in Manager Career.
● Addressed instances of social media posts not displaying as intended.
● Youth Academy goalkeepers had lower Diving Attributes than intended.
● Addressed an instance of conversations interrupting Calendar time advancement.
● Youth Academy surnames could have repeated too often.
● Sometimes in Manager Career, the Player of the Month award was not present.
● In Player Career, created Players were not always displaying incorrectly.
● Addressed instances of incorrect camera angles.
● Addressed instances of Manager customization not displaying as intended.
● In some cases, the Transfer tab could have been inactive.
● Improved some UI transitions.
● A stability issue could have occurred when firing a Scout.
● Improved social media comment context.
● The audio for goal sounds could play at inconsistent volumes.
●Updated Youth Academy player body types.
● Addressed visual issues when customizing players.
● Addressed an instance of an incorrect task present in Women’s Player Career.
● Addressed instances of Team Sheets not functioning as intended.
Clubs
● In a rare scenario, an incorrect match result was shown when the opposing team left the match.
● Drop-in matches didn’t proceed to penalties if Golden Goal Extra Time ended in a draw.
● CAM Avatars could have been placed in incorrect positions when selecting the Any option in some cases.
● The Captain was not always able to interact with Quick Tactics.
● Highlights in Rush displayed an incorrect time format.
● After getting a Match Rating of 10 in Rush, it was not possible for it to decrease during the match.
● Addressed a stability issue when using the Reset Tactic option.
● In Rush, the pop-up message to join the team voice channel did not always display.
● In certain situations, a Waiting for Clubmates message would display at the end of a match.