OTools


Otools is a tool for importing/exporting EA model format (.o).
O is a file extension in EA Sports games which is used for model and animation files. The file may contain model data, skeleton information, animations, rendering information and shaders.
O files were used mostly in games developed by EA Vancouver, between 1999 and 2009.

Features:
Full support for FIFA games, from FIFA 2003 to FIFA 10.
Full support for skeleton and skinning
FSH packing/unpacking
Stadium extras import/export
Bone Remap feature
Vertex Color Merging feature

Additional requirements:
– this tool can be installed on Windows 7/8/10, 32-bit or 64-bit.
– install Microsoft Visual C++ Redistributable for Visual Studio 2015, 2017 and 2019 (if you have 64-bit system, install both x64 and x86 versions)
– install DirectX 9.0c End-User Runtimes (June 2010)

How to use:
README.md

Guides
Scene setup

Documentation
O Files
FSH Files

TOTAL DOWNLOADS COUNT : 171


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Author: Dmitri