FC 25: Title Update 4


FC 25 Title Update #4 released on 5th November, 2024.

Installation:

  1. Extract the file anywhere.
  2. Copy the contents of the folder and paste it to your FC 25 directory.
  3. Launch the game and play.

Changelog:

Spoiler

Gameplay

Made the following changes:

  • Updated AI attacking player logic when determining if a forward run should be made following a pass.

  • AI Defensive Midfielders in the Holding Role can now position themselves further up the pitch.

  • Updated defender logic when determining which foot to use when making a slide tackle.

  • During Rush penalty shootouts, inactive players will stand at the halfway line in shootout order.

Addressed the following issues:

  • Player substitutions did not always occur at the earliest possible opportunity.

  • Addressed instances of the defensive line pushing up the pitch too quickly in scenarios where the attacking team passes back to midfield from the final third.

  • The Heel To Ball Roll Skill Move was not always performed when requested.

  • Sometimes, ground crosses could have sent the ball too far ahead of the intended receiver.

  • After performing a Skill Move, dribbling could have become less responsive in certain situations.

  • Following a pass that became a loose ball, an incorrect auto switch to the initially intended pass receiver could have occurred.

  • Addressed instances of Directed runs not functioning or triggering as intended.

  • Improved goalkeeper logic when considering in which area of the pitch to push the ball to when making a deflection save.

  • Updated AI player position logic when defending in Rush under a blue card.

  • In some cases, incorrect player animations could have occurred when attempting to control the ball.

  • In rare situations, the ball could have moved as if it received a touch from the player before the player had control of the ball.

  • Addressed instances of the ball passing through players unintentionally.

  • Addressed instances of an incorrect auto switch occurring following a slide tackle from the defender.

  • The passing Trainer UI could have been visible during Training Center penalty kicks.

  • In Rush matches, all players could have triggered a Partial Team Press instead of Captains.

  • The penalty kick countdown UI did not display during Rush penalties.

  • Improved referee foul logic in situations where a rushing goalkeeper made contact with the ball before the attacking player.

  • Improved referee foul logic in situations where a foul occurred near the edge of the box.

  • The defensive line height did not always save when edited in Team Management.

  • The defender could have sometimes taken too long to get up after a slide tackle.

  • Sometimes, a cross could have occurred instead of a requested lob pass.

  • On occasion, a pass could have occurred before the user was done requesting a specific amount of power for it.

  • A cross could have been unintentionally performed instead of a requested ground pass in some situations.

  • Addressed instances of running animations not playing correctly.

  • Sometimes, goalkeepers could have attempted a deflection save on a ball that was going out of bounds, instead of catching it.

  • Improved some goalkeeper animations following a save.

  • In some scenarios, the CPU AI’s defenders did not mark the ball carrier appropriately.

  • Sometimes, an unintended player was selected as a throw-in taker after skipping non playable scenes.

Ultimate Team

Addressed the following issues:

  • The Evolutions arrow indicator UI elements could have displayed incorrectly.

  • After selling an Item from the Club on the Transfer Market, a duplicate version of the Item could have incorrectly had the Send To SBC Storage option instead of Send To Club.

  • Addressed some stability issues that could have occurred while navigating Evolutions.

  • Player Item portraits could have sometimes appeared misaligned with the rest of the Player Item.

  • Sometimes, Objectives tabs did not display correctly.

  • Increased Chemistry Style UI indicator size on Squad screen.

  • SBC Storage search filters could have reset after adding a Player Item.

  • Adjusted the timing of the Player Roles overlay during matches.

  • Some positions were not displayed in Ultimate Draft activity maps.

  • Sometimes, two of the same Player Item could have appeared in a Pack as a visual issue only.

  • The camera focus could not be changed during gameplay in Rush.

  • Moments Challenges did not always have correct in-game lighting.

  • In Team Management, incorrect Roles could have displayed for some positions.

  • Some leagues were unintentionally missing from the default Transfer Marker filter selection.

  • Players could have appeared blurry during kit selection in Rush.

  • On rare occasions in Moments, Trophies could have appeared in the centre of the pitch during matches.

  • Sometimes, the suggested tactics menu was incorrectly displayed in Ultimate Draft.

  • [Switch Only] EA connect could have appeared during the match.

  • [Switch Only] The FC Points tab was unavailable in the Store after toggling Airplane Mode.

Clubs

Addressed the following issues:

  • The priorities set for AI teammates could have reset when exiting Clubs.

  • Incorrect match results could have been shown on the post match screen.

  • Changing Attribute Presets after a match could have resulted in incorrect Skill Point allocation.

  • Some Match Lobby UI elements were functioning incorrectly.

  • The Avatar portrait was not always matching the Avatar’s customization.

  • Addressed instances of kit clashes occurring.

  • Body and Position Attributes allocated during creation could have slightly changed when saving the Avatar.

  • Some AI teammate customization options did not save.

  • An incorrect league appeared in Club Transfer Search.

  • An incorrect message could have displayed when searching for a match.

  • Addressed instances of stability issues that could have occurred when matchmaking and after finishing a match.

  • The Club Ball was not being used in matches when selected.

  • Player names were not centered when viewing the lobby if cross-play was disabled.

  • When a goalkeeper was selected as Captain, the keeper could have acted as the default corner taker.

  • Incorrect Squads could have displayed during Rush pre-match scenes.

  • Improved clarity of default Rush kits.

  • Accepting a party invite while viewing a player on the Pro Leaderboard could have resulted in the lobby screen loading without all UI and background elements.

  • Addressed an instance of Rush party invitations not being acceptable in Rush.

  • The crowd could have waved default flags instead of the Club’s flag.

  • When editing body types, the reset button callout did not function as intended.

  • When using the Pro Camera, the communication UI elements could have overlapped with other UI elements.

Career Mode

Addressed the following issues:

  • A stability issue could have occurred if some save file names were the same.

  • EA connect could have appeared during matches.

  • In Manager Career, addressed some instances of irrelevant and incorrect questions being asked by interviewers.

  • Addressed instances where some objectives progress was not counting towards completion in Player Career.

  • In Manager Career, some youth players could have been signed by unintended teams.

  • In Player Career, the Virtual Pro was not always able to attend pre-match training.

  • An incorrect error message could have appeared when loading a Career Mode save file.

  • After recalling a Youth Scout, it was not always possible to hire more scouts.

  • Addressed instances of incorrect dialogue options when communicating with players.

  • Player growth indicators were showing incorrect colours in the Squad Hub.

  • In Player Career, the hold to select button callout was appearing for activities before requirements were met.

  • Improved menu and UI transitions.

  • Addressed instances of social media posts not displaying as intended.

  • Increased the minimum height of the youth goalkeepers in a Manager Career.

General, Audio, and Visual

Made the following changes:

  • Updated some kits, stadium, celebrations, scenes, messages, button callouts, badges, gloves, balls, banners, flags, boots, ad boards, hair, trophies, audio, and commentary.

Addressed the following issues:

  • [PC Only] Mouse input could have sometimes interfered with controller input and displayed the mouse cursor on screen.

  • [PC Only] When using a controller, the options to skip intro and watch the full intro displayed the same button callout.

  • The compare players UI in Kick Off did not always display correctly.

  • The progress bar for the Season Pass did not always accurately reflect progress, this was a visual issue only.

  • In certain situations, after selecting ready in Kick Off, the title would not progress to team selection.

  • Blue cards were not showing up in match events in Kick Off Rush.

  • [PS4/XB1/Switch Only] The Orbit camera was not available in Rush replays.

  • Addressed some visual issues with the score shown in Skill Games.

  • Addressed stability issues when using the Rewind functionality.

  • An incorrect player could be shown in the score update after scoring in Kick Off.

  • The Quick Tactics menu did not display for the away team in Tournaments.

  • The final replay of a penalty shootout was not skippable.

  • Addressed instances of hair not displaying as intended.

  • Addressed instances of placeholder text and incorrect UI elements.

  • Addressed instances of stability issues that could have occurred.

Auto Install PC Compatible

TOTAL DOWNLOADS COUNT : 617


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Author: EA Sports

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